weatherless...................76.32544% offense.......................41.27248% balance.......................34.88382% hyperoffense..................15.08798% sand..........................14.38569% voltturn......................12.35666% semistall..................... 5.93876% hail.......................... 4.49469% sun........................... 3.17412% stall......................... 2.81695% hailoffense................... 2.08568% rain.......................... 1.77578% monotype...................... 1.68471% sandoffense................... 0.92496% trickroom..................... 0.71185% sunoffense.................... 0.64041% monoice....................... 0.50749% choice........................ 0.48666% monobug....................... 0.40992% sandstall..................... 0.35867% rainoffense................... 0.33638% monofighting.................. 0.26937% multiweather.................. 0.15354% tricksand..................... 0.10469% tailwind...................... 0.10078% mononormal.................... 0.09613% monoelectric.................. 0.08333% dragmag....................... 0.05913% monodark...................... 0.05580% monoflying.................... 0.05327% monorock...................... 0.04201% monowater..................... 0.03123% monopsychic................... 0.02530% monofire...................... 0.02445% monoground.................... 0.02413% monopoison.................... 0.02061% monoghost..................... 0.01409% monofairy..................... 0.01300% monograss..................... 0.01264% trickhail..................... 0.01171% monodragon.................... 0.01087% rainstall..................... 0.00859% monosteel..................... 0.00824% gravity....................... 0.00724% tricksun...................... 0.00658% sunstall...................... 0.00271% hailstall..................... 0.00137% trickrain..................... 0.00047% Stalliness (mean: -0.086) |#### -1.5|######## |############### -1.0|################# |##################### -0.5|######################### |############################## 0.0|############################ |########################## +0.5|####################### |################ +1.0|######## |####### +1.5|##### |# +2.0|# | +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%