weatherless...................76.50882% balance.......................34.55547% offense.......................27.99932% semistall.....................18.84461% sand..........................18.07317% voltturn......................13.76775% hyperoffense..................12.91532% stall......................... 5.68528% hail.......................... 2.99429% hailoffense................... 1.50654% rain.......................... 1.31457% trickroom..................... 1.16897% sun........................... 1.14458% monotype...................... 0.52738% sandstall..................... 0.39905% monoice....................... 0.38475% choice........................ 0.37691% sandoffense................... 0.36359% rainoffense................... 0.23021% sunoffense.................... 0.16308% monoflying.................... 0.10619% tricksand..................... 0.04358% multiweather.................. 0.03542% tailwind...................... 0.02375% dragmag....................... 0.02022% rainstall..................... 0.01937% monoelectric.................. 0.00923% monoground.................... 0.00652% monobug....................... 0.00545% monowater..................... 0.00493% monopsychic................... 0.00319% monofighting.................. 0.00294% monodark...................... 0.00189% mononormal.................... 0.00150% gravity....................... 0.00033% monodragon.................... 0.00025% monofire...................... 0.00024% monograss..................... 0.00019% monoghost..................... 0.00006% monopoison.................... 0.00003% monofairy..................... 0.00001% monosteel..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.259) |####### -1.5|########### |############# -1.0|############### |###################### -0.5|################# |##################### 0.0|############################## |############################## +0.5|########################## |########################### +1.0|########## |########################## +1.5|############################ |## +2.0|# |## +2.5|## |## +3.0|## |##### more negative = more offensive, more positive = more stall one # = 0.33%