weatherless...................71.98630% balance.......................50.31720% offense.......................47.83469% sun...........................10.62250% rain.......................... 8.23521% hail.......................... 6.70588% trickroom..................... 4.18421% sand.......................... 2.91020% tricksun...................... 2.50347% tailwind...................... 1.89626% semistall..................... 1.14163% voltturn...................... 0.79983% monotype...................... 0.57663% hyperoffense.................. 0.57616% multiweather.................. 0.45123% stall......................... 0.13033% gravity....................... 0.09487% rainoffense................... 0.09059% trickrain..................... 0.07779% mononormal.................... 0.06851% trickhail..................... 0.06616% tricksand..................... 0.06387% monodragon.................... 0.06205% monowater..................... 0.06100% monoice....................... 0.05959% sunoffense.................... 0.05372% dragmag....................... 0.05149% monobug....................... 0.05125% monoghost..................... 0.03123% monoelectric.................. 0.02824% monofire...................... 0.02589% monograss..................... 0.02542% monopsychic................... 0.02425% monorock...................... 0.02407% hailoffense................... 0.02378% monofairy..................... 0.02342% monodark...................... 0.02190% sandstall..................... 0.02049% batonpass..................... 0.01861% monopoison.................... 0.01779% monosteel..................... 0.01503% monoflying.................... 0.01397% monofighting.................. 0.01256% sunstall...................... 0.01080% monoground.................... 0.01045% hailstall..................... 0.00945% sandoffense................... 0.00892% rainstall..................... 0.00188% trapper....................... 0.00117% allweather.................... 0.00029% Stalliness (mean: 0.028) -1.2| |# -0.8|### |####### -0.4|############## |########################### 0.0|############################## |######################### +0.4|############### |######## +0.8|#### |## |# | more negative = more offensive, more positive = more stall one # = 0.73%