weatherless...................80.90859% balance.......................54.85842% offense.......................44.53032% sun........................... 7.64383% hail.......................... 6.10622% rain.......................... 4.02109% trickroom..................... 2.92616% tricksun...................... 2.41497% sand.......................... 1.38248% tailwind...................... 0.93064% semistall..................... 0.48256% voltturn...................... 0.26746% hyperoffense.................. 0.10345% monotype...................... 0.09061% multiweather.................. 0.06211% rainoffense................... 0.03298% trickrain..................... 0.02712% dragmag....................... 0.02589% stall......................... 0.02525% sunoffense.................... 0.02491% sandstall..................... 0.01795% monodark...................... 0.01769% trickhail..................... 0.01682% monowater..................... 0.01524% gravity....................... 0.01437% monofighting.................. 0.00734% monobug....................... 0.00717% tricksand..................... 0.00716% mononormal.................... 0.00672% monoice....................... 0.00622% monodragon.................... 0.00542% monosteel..................... 0.00493% monograss..................... 0.00429% monoghost..................... 0.00367% monopsychic................... 0.00270% sandoffense................... 0.00259% monofire...................... 0.00254% monorock...................... 0.00215% hailoffense................... 0.00146% monopoison.................... 0.00143% monoelectric.................. 0.00096% monofairy..................... 0.00083% monoflying.................... 0.00073% monoground.................... 0.00057% hailstall..................... 0.00048% batonpass..................... 0.00009% sunstall...................... 0.00008% rainstall..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.050) -1.2| | -0.8|# |#### -0.4|############ |######################## 0.0|############################## |########################## +0.4|################ |####### +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.79%