weatherless...................81.82272% balance.......................54.66330% offense.......................44.30175% sun........................... 7.73923% hail.......................... 5.08101% rain.......................... 4.16872% trickroom..................... 2.96657% tricksun...................... 2.32581% sand.......................... 1.30164% semistall..................... 0.81568% tailwind...................... 0.62406% voltturn...................... 0.40461% hyperoffense.................. 0.16037% monotype...................... 0.13433% multiweather.................. 0.11027% stall......................... 0.05890% dragmag....................... 0.04023% monobug....................... 0.02694% sunoffense.................... 0.02460% tricksand..................... 0.01742% monoice....................... 0.01509% gravity....................... 0.01491% rainoffense................... 0.01419% trickrain..................... 0.01401% monoelectric.................. 0.01203% sandstall..................... 0.01113% trickhail..................... 0.01060% monowater..................... 0.01042% monograss..................... 0.00862% monodark...................... 0.00844% monorock...................... 0.00808% monopoison.................... 0.00647% monodragon.................... 0.00647% monoghost..................... 0.00557% monofire...................... 0.00503% monosteel..................... 0.00503% mononormal.................... 0.00467% monopsychic................... 0.00431% hailoffense................... 0.00377% sandoffense................... 0.00377% monofairy..................... 0.00323% sunstall...................... 0.00305% batonpass..................... 0.00269% monoflying.................... 0.00269% hailstall..................... 0.00144% monoground.................... 0.00108% rainstall..................... 0.00054% monofighting.................. 0.00018% Stalliness (mean: 0.062) -0.8|# |### -0.4|########## |###################### 0.0|############################## |########################## +0.4|############## |####### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.84%