weatherless...................92.11533% offense.......................51.73529% balance.......................30.61494% hyperoffense..................14.84561% voltturn...................... 8.99974% hail.......................... 4.99472% trickroom..................... 2.79757% stall......................... 1.64951% monotype...................... 1.30641% sun........................... 1.22064% semistall..................... 1.15466% choice........................ 1.10847% sand.......................... 0.89733% hailoffense................... 0.89733% rain.......................... 0.82476% monopoison.................... 0.32330% tailwind...................... 0.32330% sunoffense.................... 0.21114% monograss..................... 0.19794% mononormal.................... 0.18475% sandoffense................... 0.17815% monoice....................... 0.17155% gravity....................... 0.15835% rainoffense................... 0.11876% monopsychic................... 0.07918% monorock...................... 0.06598% monodragon.................... 0.05938% multiweather.................. 0.05278% monowater..................... 0.04619% trickhail..................... 0.04619% monoflying.................... 0.03959% monofire...................... 0.03959% monoelectric.................. 0.03959% monofighting.................. 0.02639% monoghost..................... 0.01979% monobug....................... 0.01979% tricksun...................... 0.01320% monosteel..................... 0.01320% monodark...................... 0.00660% sunstall...................... 0.00660% Stalliness (mean: -0.278) -2.0|## |### -1.5|####### |########## -1.0|################## |################### -0.5|############################## |############################# 0.0|############################# |###################### +0.5|############## |######## +1.0|### |# +1.5| |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.50%