weatherless...................94.04051% offense.......................50.97917% balance.......................30.98214% hyperoffense..................15.14715% voltturn......................11.25408% hail.......................... 4.15654% trickroom..................... 2.93935% stall......................... 1.82211% choice........................ 1.10266% semistall..................... 1.06942% monotype...................... 0.95297% sand.......................... 0.81919% sun........................... 0.77589% hailoffense................... 0.66448% rain.......................... 0.26042% monopoison.................... 0.23112% sandoffense................... 0.21498% tailwind...................... 0.20620% monoice....................... 0.17920% sunoffense.................... 0.15626% mononormal.................... 0.14944% monograss..................... 0.13073% gravity....................... 0.10092% rainoffense................... 0.06990% monopsychic................... 0.06174% multiweather.................. 0.05255% monoelectric.................. 0.03957% monofire...................... 0.03901% monorock...................... 0.03254% monodragon.................... 0.03041% monowater..................... 0.02642% trickhail..................... 0.02375% monobug....................... 0.01709% monoflying.................... 0.00830% monosteel..................... 0.00752% tricksun...................... 0.00701% monofighting.................. 0.00620% monodark...................... 0.00430% sunstall...................... 0.00379% monoghost..................... 0.00174% Stalliness (mean: -0.279) -2.0|## |### -1.5|###### |########## -1.0|################# |################# -0.5|############################ |########################## 0.0|############################## |###################### +0.5|############ |######## +1.0|## |# +1.5|# |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.53%