weatherless...................95.64856% offense.......................48.45558% balance.......................33.66281% voltturn......................16.54546% hyperoffense..................15.47870% hail.......................... 2.96063% trickroom..................... 1.91303% stall......................... 1.81410% sand.......................... 0.70684% choice........................ 0.69611% semistall..................... 0.58881% hailoffense................... 0.53496% sun........................... 0.42015% monotype...................... 0.34924% rain.......................... 0.27229% sandoffense................... 0.20521% monopoison.................... 0.14008% tailwind...................... 0.09566% monoice....................... 0.08419% rainoffense................... 0.07419% sunoffense.................... 0.06782% mononormal.................... 0.03684% monopsychic................... 0.02538% monofire...................... 0.02230% monoelectric.................. 0.01909% gravity....................... 0.01264% monograss..................... 0.01045% multiweather.................. 0.00846% monobug....................... 0.00817% monowater..................... 0.00274% trickhail..................... 0.00039% monodragon.................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.280) -2.0|## |### -1.5|######## |######## -1.0|################## |################ -0.5|######################### |##################### 0.0|############################## |############################ +0.5|########### |####### +1.0|## | +1.5| |## +2.0| |# more negative = more offensive, more positive = more stall one # = 0.55%