weatherless...................96.76531% offense.......................50.35646% balance.......................29.87338% voltturn......................20.29413% hyperoffense..................15.47583% stall......................... 3.37932% hail.......................... 3.06316% semistall..................... 0.91501% trickroom..................... 0.53212% choice........................ 0.18094% hailoffense................... 0.15380% sand.......................... 0.11537% monotype...................... 0.10476% sandoffense................... 0.07678% tailwind...................... 0.06387% monopoison.................... 0.05553% sun........................... 0.03538% monoice....................... 0.02688% rain.......................... 0.02085% monofire...................... 0.01495% rainoffense................... 0.01483% sunoffense.................... 0.00556% gravity....................... 0.00319% monopsychic................... 0.00215% monograss..................... 0.00209% mononormal.................... 0.00121% monobug....................... 0.00090% monoelectric.................. 0.00067% monowater..................... 0.00037% multiweather.................. 0.00008% trickhail..................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.219) -2.0|# |# -1.5|####### |######## -1.0|########################## |########### -0.5|######## |######################## 0.0|############################## |########################### +0.5|######### |###### +1.0|### | +1.5| |# +2.0| |#### more negative = more offensive, more positive = more stall one # = 0.60%