sand..........................60.60563% offense.......................41.17258% weatherless...................37.46056% balance.......................31.22268% semistall.....................12.75908% hyperoffense.................. 8.18123% stall......................... 6.66443% sandoffense................... 3.67505% sandstall..................... 3.21265% dragmag....................... 2.82053% batonpass..................... 1.93110% rain.......................... 1.42598% rainoffense................... 0.62690% sun........................... 0.51543% trapper....................... 0.28503% choice........................ 0.16417% sunoffense.................... 0.13102% monotype...................... 0.09582% voltturn...................... 0.05341% monowater..................... 0.03891% monopsychic................... 0.02973% sunstall...................... 0.00966% multiweather.................. 0.00760% mononormal.................... 0.00547% monosteel..................... 0.00504% monofighting.................. 0.00492% monobug....................... 0.00263% monograss..................... 0.00231% monofire...................... 0.00230% monorock...................... 0.00217% monoground.................... 0.00175% rainstall..................... 0.00086% monoghost..................... 0.00025% monodark...................... 0.00021% monoelectric.................. 0.00020% monopoison.................... 0.00008% monoflying.................... 0.00005% monoice....................... 0.00004% monodragon.................... 0.00001% monofairy..................... 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.130) |# -1.5|## |######## -1.0|################# |############################## -0.5|########################## |################# 0.0|################### |################ +0.5|############### |################### +1.0|################ |############ +1.5|########### |##### +2.0|#### |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.45%