weatherless...................78.62513% offense.......................53.59603% balance.......................25.83698% hyperoffense..................17.91178% hail..........................11.82112% voltturn......................11.07999% sand.......................... 7.38113% semistall..................... 2.35958% rain.......................... 1.29302% dragmag....................... 1.17783% sun........................... 0.87959% sunoffense.................... 0.72038% monotype...................... 0.58692% rainoffense................... 0.58338% hailoffense................... 0.44061% trickroom..................... 0.38840% stall......................... 0.29563% mononormal.................... 0.25742% trickhail..................... 0.11485% monowater..................... 0.10794% sandoffense................... 0.09763% sandstall..................... 0.09387% monorock...................... 0.04711% monoflying.................... 0.03495% monosteel..................... 0.03478% monoghost..................... 0.02771% monoelectric.................. 0.02585% monoice....................... 0.01329% tailwind...................... 0.01294% monopsychic................... 0.01278% monodark...................... 0.01260% monofighting.................. 0.01237% monofire...................... 0.00980% monobug....................... 0.00868% monoground.................... 0.00722% monograss..................... 0.00671% monopoison.................... 0.00250% monofairy..................... 0.00006% Stalliness (mean: -0.377) -2.0|## |### -1.5|####### |########## -1.0|########### |###################### -0.5|#################### |############################## 0.0|################# |################ +0.5|########### |#### +1.0|# |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.64%