weatherless...................68.57855% balance.......................50.04156% offense.......................42.93433% sun...........................12.13633% rain..........................10.43225% sand.......................... 8.85287% trickroom..................... 8.72818% semistall..................... 3.69909% hyperoffense.................. 2.66002% voltturn...................... 2.41064% tailwind...................... 2.36908% monotype...................... 1.70407% multiweather.................. 0.74813% hail.......................... 0.74813% monowater..................... 0.74813% stall......................... 0.66500% sunoffense.................... 0.62344% tricksand..................... 0.45719% trickrain..................... 0.41563% sandoffense................... 0.33250% sandstall..................... 0.24938% monofire...................... 0.20781% dragmag....................... 0.20781% monoelectric.................. 0.16625% monorock...................... 0.16625% monoground.................... 0.12469% monodark...................... 0.12469% rainoffense................... 0.08313% monopsychic................... 0.08313% monopoison.................... 0.04156% monosteel..................... 0.04156% batonpass..................... 0.04156% sunstall...................... 0.04156% monoghost..................... 0.04156% trapper....................... 0.04156% Stalliness (mean: 0.035) -1.5|# |# -1.0|###### |###### -0.5|############## |###################### 0.0|########################## |############################## +0.5|################## |###### +1.0|##### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.72%