weatherless...................75.82585% offense.......................39.49601% balance.......................39.46482% sand..........................17.25424% hyperoffense.................. 9.64446% semistall..................... 6.50324% sun........................... 5.91816% voltturn...................... 5.34930% stall......................... 4.89147% rain.......................... 2.56986% multiweather.................. 1.92615% monotype...................... 1.84256% sandoffense................... 0.62999% trickroom..................... 0.55015% dragmag....................... 0.44910% sandstall..................... 0.42290% choice........................ 0.37799% monobug....................... 0.36926% hail.......................... 0.35928% sunoffense.................... 0.31811% monofighting.................. 0.21208% monorock...................... 0.21083% monowater..................... 0.15594% monosteel..................... 0.14346% monodark...................... 0.12475% monofire...................... 0.11477% monoflying.................... 0.10479% sunstall...................... 0.09855% monopoison.................... 0.08733% monoghost..................... 0.07610% rainoffense................... 0.06737% mononormal.................... 0.06612% tailwind...................... 0.05739% monoice....................... 0.05364% monopsychic................... 0.04616% monograss..................... 0.04366% monofairy..................... 0.03493% monoground.................... 0.03119% monodragon.................... 0.02745% trickhail..................... 0.01996% tricksand..................... 0.00998% hailoffense................... 0.00873% monoelectric.................. 0.00873% rainstall..................... 0.00624% gravity....................... 0.00499% tricksun...................... 0.00125% hailstall..................... 0.00125% Stalliness (mean: 0.060) |#### -1.5|### |######## -1.0|############# |############### -0.5|##################### |########################## 0.0|############################## |############################ +0.5|#################### |################# +1.0|########### |###### +1.5|#### |### +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%