weatherless...................76.59707% balance.......................40.17613% offense.......................37.96131% sand..........................18.56369% hyperoffense.................. 9.27705% semistall..................... 6.56202% stall......................... 6.02349% voltturn...................... 5.81914% sun........................... 4.91428% multiweather.................. 2.11369% rain.......................... 1.92255% sandoffense................... 0.64643% trickroom..................... 0.64556% dragmag....................... 0.55098% sandstall..................... 0.54052% monotype...................... 0.43854% choice........................ 0.37683% sunoffense.................... 0.17183% sunstall...................... 0.11777% hail.......................... 0.11610% monobug....................... 0.09602% monofighting.................. 0.09233% monoflying.................... 0.06396% monowater..................... 0.02826% mononormal.................... 0.02526% monodark...................... 0.02326% tailwind...................... 0.02208% rainoffense................... 0.02070% monofire...................... 0.02002% monosteel..................... 0.01927% monofairy..................... 0.01882% monodragon.................... 0.01613% monorock...................... 0.01355% trickhail..................... 0.01339% monopoison.................... 0.01325% monopsychic................... 0.01118% tricksand..................... 0.01022% gravity....................... 0.00738% monograss..................... 0.00722% monoice....................... 0.00687% hailoffense................... 0.00677% monoground.................... 0.00666% monoghost..................... 0.00637% rainstall..................... 0.00350% monoelectric.................. 0.00074% tricksun...................... 0.00063% hailstall..................... 0.00000% Stalliness (mean: 0.102) |#### -1.5|### |######## -1.0|########## |############## -0.5|#################### |########################## 0.0|############################## |############################# +0.5|#################### |################# +1.0|########## |###### +1.5|#### |#### +2.0|## |### +2.5|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.47%