weatherless...................62.00734% balance.......................44.68788% offense.......................42.96206% sun...........................14.54100% rain..........................13.91677% sand.......................... 7.28274% tailwind...................... 6.34027% trickroom..................... 6.23011% hyperoffense.................. 5.36108% hail.......................... 4.07589% voltturn...................... 4.01469% semistall..................... 3.95349% monotype...................... 3.04774% stall......................... 3.03550% multiweather.................. 1.68911% mononormal.................... 1.07711% monowater..................... 0.89351% sunoffense.................... 0.72215% batonpass..................... 0.70991% tricksun...................... 0.62424% tricksand..................... 0.41616% monofire...................... 0.37944% sandoffense................... 0.34272% dragmag....................... 0.17136% trickhail..................... 0.15912% hailoffense................... 0.14688% rainoffense................... 0.13464% monopsychic................... 0.13464% sandstall..................... 0.11016% monoground.................... 0.11016% monorock...................... 0.09792% monodark...................... 0.09792% monofairy..................... 0.06120% monoice....................... 0.04896% monoflying.................... 0.04896% rainstall..................... 0.04896% monobug....................... 0.03672% gravity....................... 0.02448% monograss..................... 0.02448% choice........................ 0.01224% trickrain..................... 0.01224% monofighting.................. 0.01224% monopoison.................... 0.01224% monosteel..................... 0.01224% Stalliness (mean: 0.048) -1.5|## |### -1.0|######## |########## -0.5|############### |############################# 0.0|############################## |######################## +0.5|################### |############ +1.0|#### |### +1.5|# |# +2.0| | +2.5|## more negative = more offensive, more positive = more stall one # = 0.60%