weatherless...................58.25839% balance.......................55.09824% offense.......................41.32360% sun...........................19.90040% rain..........................15.19184% voltturn...................... 9.34971% tailwind...................... 7.52245% trickroom..................... 5.62592% sand.......................... 3.81031% hail.......................... 2.86721% semistall..................... 2.73176% monotype...................... 1.39504% monowater..................... 1.19595% hyperoffense.................. 0.81766% sunoffense.................... 0.34601% hailoffense................... 0.31749% tricksand..................... 0.25028% monofairy..................... 0.19440% dragmag....................... 0.10079% tricksun...................... 0.09539% rainoffense................... 0.09378% stall......................... 0.02874% multiweather.................. 0.02815% batonpass..................... 0.00388% monofire...................... 0.00301% monorock...................... 0.00122% gravity....................... 0.00096% monopsychic................... 0.00026% sandoffense................... 0.00026% trickhail..................... 0.00022% monoice....................... 0.00018% monoground.................... 0.00003% sandstall..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% choice........................ 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.056) -1.5| | -1.0|# |##### -0.5|################## |############################## 0.0|############################## |##################### +0.5|################### |############### +1.0|## |### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.70%