weatherless...................74.09238% offense.......................43.44418% balance.......................30.63119% voltturn......................12.29912% hyperoffense..................12.01696% sand..........................10.74904% sun........................... 7.94681% rain.......................... 7.38985% semistall..................... 7.09840% stall......................... 6.80927% multiweather.................. 2.01464% hail.......................... 1.87957% trickroom..................... 1.64973% monotype...................... 1.34512% sandoffense................... 0.84048% sunoffense.................... 0.73537% hailoffense................... 0.65210% sandstall..................... 0.46816% monowater..................... 0.38659% tricksun...................... 0.32377% choice........................ 0.27978% monofire...................... 0.26356% rainoffense................... 0.24249% dragmag....................... 0.23670% monopsychic................... 0.21829% trickrain..................... 0.15212% monobug....................... 0.11562% trickhail..................... 0.11080% rainstall..................... 0.08993% sunstall...................... 0.08867% monofairy..................... 0.06863% monograss..................... 0.05702% monosteel..................... 0.05004% tailwind...................... 0.03915% monodark...................... 0.03676% mononormal.................... 0.03416% gravity....................... 0.03387% monoelectric.................. 0.02593% monorock...................... 0.02161% tricksand..................... 0.02157% monopoison.................... 0.01937% monodragon.................... 0.01337% monoghost..................... 0.01017% monofighting.................. 0.00999% monoground.................... 0.00952% monoice....................... 0.00894% monoflying.................... 0.00885% allweather.................... 0.00714% hailstall..................... 0.00648% trapper....................... 0.00000% Stalliness (mean: 0.032) |### -1.5|###### |########### -1.0|############# |##################### -0.5|######################## |############################## 0.0|###################### |################### +0.5|################ |############# +1.0|############ |###### +1.5|##### |### +2.0|### |## +2.5|# |# +3.0|# |# +3.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%