weatherless...................91.00219% offense.......................47.12713% balance.......................26.28433% hyperoffense..................20.69926% monotype...................... 8.95068% batonpass..................... 4.97879% voltturn...................... 4.66601% sun........................... 4.11757% rain.......................... 3.69767% semistall..................... 3.61626% monopsychic................... 2.42298% stall......................... 2.27302% sand.......................... 1.68173% mononormal.................... 1.56819% monobug....................... 1.53391% dragmag....................... 1.37538% multiweather.................. 1.33468% monoghost..................... 1.32825% trapper....................... 1.25755% hail.......................... 0.90621% monodragon.................... 0.88264% monoelectric.................. 0.68983% choice........................ 0.65770% monoflying.................... 0.65341% monosteel..................... 0.60200% monorock...................... 0.52273% monowater..................... 0.45418% monofire...................... 0.38348% monopoison.................... 0.37919% sunoffense.................... 0.33206% monodark...................... 0.29993% monoground.................... 0.25922% rainoffense................... 0.17996% monograss..................... 0.17781% monofighting.................. 0.11783% monofairy..................... 0.10712% sandoffense................... 0.09641% hailoffense................... 0.08569% trickroom..................... 0.07712% tailwind...................... 0.06641% monoice....................... 0.04499% hailstall..................... 0.02785% tricksand..................... 0.02357% sunstall...................... 0.02142% sandstall..................... 0.01500% gravity....................... 0.01071% rainstall..................... 0.00643% trickhail..................... 0.00428% fear.......................... 0.00428% Stalliness (mean: -0.337) |## -2.0|### |########## -1.0|###################### |############################## 0.0|########################## |############### +1.0|###### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%