weatherless...................97.24219% offense.......................45.24561% hyperoffense..................27.92142% balance.......................21.89203% voltturn...................... 5.31338% monotype...................... 3.33691% semistall..................... 2.86658% dragmag....................... 2.43524% stall......................... 2.07437% batonpass..................... 1.58781% monobug....................... 1.20457% rain.......................... 1.14528% sand.......................... 1.01930% monosteel..................... 1.00254% mononormal.................... 0.93418% trapper....................... 0.90602% monopsychic................... 0.68153% monoghost..................... 0.38898% sun........................... 0.37247% hail.......................... 0.31611% choice........................ 0.17375% monopoison.................... 0.13347% multiweather.................. 0.09379% monowater..................... 0.08520% monoground.................... 0.06718% tailwind...................... 0.05915% monoelectric.................. 0.05629% rainoffense................... 0.05456% sandoffense................... 0.05422% monograss..................... 0.05238% monodragon.................... 0.04101% monofire...................... 0.03954% monoflying.................... 0.03817% monorock...................... 0.03652% trickroom..................... 0.01089% monodark...................... 0.00698% monoice....................... 0.00693% sunoffense.................... 0.00490% gravity....................... 0.00467% trickhail..................... 0.00454% hailoffense................... 0.00207% sandstall..................... 0.00125% monofighting.................. 0.00100% monofairy..................... 0.00070% hailstall..................... 0.00025% tricksand..................... 0.00021% rainstall..................... 0.00015% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.455) |## -2.0|### |############ -1.0|############################## |########################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%