balance.......................68.92916% weatherless...................60.98246% offense.......................23.96551% hail..........................15.63163% rain..........................11.14567% sand.......................... 8.75752% semistall..................... 6.22079% trickroom..................... 3.98762% sun........................... 3.97748% stall......................... 0.77636% multiweather.................. 0.49476% tricksun...................... 0.28216% hyperoffense.................. 0.10818% tailwind...................... 0.09482% voltturn...................... 0.08742% tricksand..................... 0.08672% rainoffense................... 0.06229% monotype...................... 0.00705% monobug....................... 0.00705% Stalliness (mean: 0.355) -1.0|# |# -0.5|###### |############### 0.0|############### |###################### +0.5|############################## |###################### +1.0|########## |## +1.5|## more negative = more offensive, more positive = more stall one # = 0.79%