weatherless...................56.81703% offense.......................52.18245% balance.......................36.29343% rain..........................14.25189% hail..........................13.69774% sand..........................10.46657% sun........................... 6.33688% semistall..................... 6.19111% trickroom..................... 5.76662% monotype...................... 3.67815% hyperoffense.................. 3.59007% tailwind...................... 2.69948% voltturn...................... 2.33819% monorock...................... 2.06330% stall......................... 1.74293% multiweather.................. 1.54233% tricksun...................... 1.39501% hailstall..................... 1.30211% monoice....................... 0.85852% monowater..................... 0.22097% monoelectric.................. 0.12607% sunoffense.................... 0.11960% trickrain..................... 0.09296% monoghost..................... 0.08748% monodragon.................... 0.07954% rainoffense................... 0.06307% monofairy..................... 0.06002% choice........................ 0.05524% monobug....................... 0.05277% monopoison.................... 0.04478% monosteel..................... 0.04122% tricksand..................... 0.02495% sandstall..................... 0.02495% monofire...................... 0.02421% batonpass..................... 0.01927% monopsychic................... 0.01927% Stalliness (mean: 0.025) -1.5|## |## -1.0|### |########### -0.5|################## |########################### 0.0|############################## |############## +0.5|################### |###### +1.0|#### |###### +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%