weatherless...................85.00403% offense.......................58.66511% balance.......................37.79271% trickroom..................... 8.45996% tailwind...................... 7.13298% sun........................... 5.27462% hail.......................... 4.39192% voltturn...................... 3.56854% rain.......................... 3.51596% tricksun...................... 3.49571% monotype...................... 1.95150% sand.......................... 1.81348% stall......................... 1.80937% monoice....................... 1.80048% hyperoffense.................. 0.87519% semistall..................... 0.85761% hailstall..................... 0.73470% monorock...................... 0.14762% monowater..................... 0.00208% monosteel..................... 0.00095% monoghost..................... 0.00036% multiweather.................. 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monopoison.................... 0.00000% choice........................ 0.00000% rainoffense................... 0.00000% monofire...................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% sunoffense.................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.019) -1.5| | -1.0|# |### -0.5|########## |############################## 0.0|###################### |############## +0.5|######### |# +1.0|### |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.04%