weatherless...................69.24016% offense.......................39.23114% balance.......................37.69765% hyperoffense..................12.94704% sand..........................11.51703% sun...........................10.73172% voltturn...................... 8.92762% rain.......................... 7.93802% semistall..................... 6.18699% stall......................... 3.93717% monotype...................... 2.87859% hail.......................... 1.57328% sunoffense.................... 1.35307% trickroom..................... 1.23899% multiweather.................. 0.99756% sandoffense................... 0.91531% dragmag....................... 0.74552% sunstall...................... 0.67123% choice........................ 0.65001% monobug....................... 0.40857% monorock...................... 0.33694% monowater..................... 0.33429% tricksand..................... 0.31306% monosteel..................... 0.30245% sandstall..................... 0.23347% mononormal.................... 0.21225% rainoffense................... 0.19898% monoghost..................... 0.19102% monoflying.................... 0.18306% monofairy..................... 0.16714% monopsychic................... 0.16449% monofighting.................. 0.14857% monoice....................... 0.14327% hailoffense................... 0.13000% monoelectric.................. 0.12204% monofire...................... 0.12204% monodark...................... 0.11674% monograss..................... 0.10612% monoground.................... 0.09551% tailwind...................... 0.09551% monopoison.................... 0.06898% tricksun...................... 0.04510% monodragon.................... 0.03449% rainstall..................... 0.03184% trapper....................... 0.00265% gravity....................... 0.00265% Stalliness (mean: -0.041) -2.0|### |######## -1.0|################# |########################### 0.0|############################## |############################ +1.0|########### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%