weatherless...................66.00832% balance.......................41.88291% offense.......................28.59121% voltturn......................16.18109% hyperoffense..................14.14545% sand..........................14.00927% rain..........................10.59865% sun........................... 8.90301% semistall..................... 8.58277% stall......................... 6.79767% sandoffense................... 1.90099% sunstall...................... 1.89044% choice........................ 1.28929% trickroom..................... 1.19375% dragmag....................... 1.18387% hail.......................... 0.90502% tricksand..................... 0.49577% monotype...................... 0.48596% sunoffense.................... 0.44774% multiweather.................. 0.42427% sandstall..................... 0.38418% mononormal.................... 0.14442% monowater..................... 0.08972% hailoffense................... 0.07162% monoelectric.................. 0.05826% monoice....................... 0.03124% monosteel..................... 0.02842% rainoffense................... 0.02635% monofighting.................. 0.02355% monoground.................... 0.02182% monobug....................... 0.01807% monofairy..................... 0.01746% monograss..................... 0.01498% monoflying.................... 0.01161% monofire...................... 0.00968% tricksun...................... 0.00830% monopoison.................... 0.00602% monoghost..................... 0.00546% monopsychic................... 0.00489% monodark...................... 0.00370% monorock...................... 0.00299% tailwind...................... 0.00134% rainstall..................... 0.00075% monodragon.................... 0.00062% trapper....................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.094) -2.0|##### |######## -1.0|####### |#################### 0.0|################### |############################## +1.0|########### |##### +2.0|#### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.89%