weatherless...................70.71236% offense.......................55.03927% balance.......................36.59385% rain..........................14.36608% trickroom.....................11.96248% hail.......................... 7.92315% trickhail..................... 7.02731% hyperoffense.................. 5.00877% sand.......................... 4.23505% sun........................... 3.50218% voltturn...................... 3.33512% semistall..................... 3.12351% tailwind...................... 3.04141% monotype...................... 2.68591% multiweather.................. 0.73882% monobug....................... 0.41710% hailoffense................... 0.38315% monofire...................... 0.32957% monofighting.................. 0.32559% monodark...................... 0.26756% monowater..................... 0.25552% stall......................... 0.23460% rainoffense................... 0.23330% monopoison.................... 0.22814% choice........................ 0.20449% monorock...................... 0.17265% monopsychic................... 0.14809% monoice....................... 0.13077% monoground.................... 0.12578% monosteel..................... 0.10816% monoflying.................... 0.10545% tricksand..................... 0.07883% sandstall..................... 0.07883% sandoffense................... 0.07694% tricksun...................... 0.07694% monograss..................... 0.07655% sunoffense.................... 0.06778% mononormal.................... 0.06671% monoelectric.................. 0.04455% monoghost..................... 0.04069% monodragon.................... 0.03035% monofairy..................... 0.02779% Stalliness (mean: -0.160) -1.5|### |##### -1.0|##################### |############################ -0.5|############################## |######################## 0.0|####################### |############################## +0.5|############################ |######### +1.0|### |### +1.5|## more negative = more offensive, more positive = more stall one # = 0.48%