weatherless...................76.23380% balance.......................38.48997% offense.......................32.82968% voltturn......................17.26856% sand..........................11.47027% hyperoffense..................11.32292% semistall.....................10.16279% stall......................... 7.19465% rain.......................... 6.26140% hail.......................... 3.98325% sun........................... 2.77869% sandstall..................... 1.93900% trickroom..................... 1.89222% choice........................ 1.88053% monotype...................... 1.16246% multiweather.................. 0.71104% hailoffense................... 0.54264% dragmag....................... 0.40932% sunoffense.................... 0.31342% monobug....................... 0.29705% sandoffense................... 0.19413% monorock...................... 0.18712% rainoffense................... 0.13332% monowater..................... 0.12630% monoghost..................... 0.11227% tricksun...................... 0.09356% monosteel..................... 0.09122% monoflying.................... 0.07485% monopoison.................... 0.06783% monodragon.................... 0.05847% hailstall..................... 0.05614% monofighting.................. 0.05146% monoice....................... 0.04912% monoground.................... 0.04678% monofairy..................... 0.03976% monodark...................... 0.03742% monoelectric.................. 0.03742% monopsychic................... 0.02339% rainstall..................... 0.02339% monograss..................... 0.02105% monofire...................... 0.01871% tailwind...................... 0.01637% mononormal.................... 0.01403% sunstall...................... 0.00936% tricksand..................... 0.00702% gravity....................... 0.00468% Stalliness (mean: 0.165) -2.0|## |##### -1.5|######## |######### -1.0|############ |################# -0.5|######################### |######################### 0.0|############################## |############################ +0.5|############################## |###################### +1.0|################### |########### +1.5|####### |#### +2.0|### |##### +2.5|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%