weatherless...................96.32169% offense.......................52.41261% hyperoffense..................23.34152% balance.......................19.14516% monotype...................... 8.95969% semistall..................... 2.78793% stall......................... 2.31279% hail.......................... 2.03629% mononormal.................... 1.37150% sand.......................... 1.13094% monofighting.................. 0.97722% monodragon.................... 0.96325% monowater..................... 0.84546% monofairy..................... 0.74365% monoflying.................... 0.74365% monodark...................... 0.73666% monograss..................... 0.72967% monosteel..................... 0.70971% monofire...................... 0.69573% monoghost..................... 0.66180% monoground.................... 0.58893% monorock...................... 0.54002% monoelectric.................. 0.53203% monopsychic................... 0.52105% monopoison.................... 0.49011% monobug....................... 0.36034% sun........................... 0.35535% monoice....................... 0.33240% rain.......................... 0.21760% sandstall..................... 0.11779% sandoffense................... 0.07786% multiweather.................. 0.06189% hailoffense................... 0.04492% rainoffense................... 0.03993% hailstall..................... 0.02595% trickroom..................... 0.01897% batonpass..................... 0.00998% dragmag....................... 0.00898% sunoffense.................... 0.00799% voltturn...................... 0.00799% rainstall..................... 0.00699% gravity....................... 0.00399% tailwind...................... 0.00200% Stalliness (mean: -0.436) |# -2.0|## |########### -1.0|############################ |############################## 0.0|#################### |######### +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.91%