weatherless...................96.36603% offense.......................54.07568% hyperoffense..................23.29928% balance.......................19.10209% monotype...................... 4.75371% hail.......................... 2.33738% semistall..................... 2.16448% stall......................... 1.35848% mononormal.................... 1.01374% sand.......................... 0.89528% monodragon.................... 0.77956% monodark...................... 0.38872% monofighting.................. 0.38362% monowater..................... 0.37616% monosteel..................... 0.36813% monoground.................... 0.32699% sun........................... 0.31211% monoghost..................... 0.27493% monoflying.................... 0.26606% monopoison.................... 0.26453% monofairy..................... 0.25069% monoelectric.................. 0.23973% monopsychic................... 0.23064% monorock...................... 0.22139% monofire...................... 0.21802% monograss..................... 0.19421% monobug....................... 0.17168% monoice....................... 0.14050% rain.......................... 0.13756% sandstall..................... 0.06396% sandoffense................... 0.05092% multiweather.................. 0.04837% hailoffense................... 0.04076% rainoffense................... 0.03018% hailstall..................... 0.02879% dragmag....................... 0.01003% voltturn...................... 0.00650% sunoffense.................... 0.00561% batonpass..................... 0.00440% rainstall..................... 0.00313% trickroom..................... 0.00234% gravity....................... 0.00213% tailwind...................... 0.00093% Stalliness (mean: -0.477) | -2.0|## |############ -1.0|############################## |############################# 0.0|##################### |######### +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%