weatherless...................94.41877% offense.......................56.69365% hyperoffense..................22.01058% balance.......................19.04057% hail.......................... 4.64292% semistall..................... 1.47795% monotype...................... 1.11071% stall......................... 0.77725% sand.......................... 0.53764% sun........................... 0.38875% monopoison.................... 0.15033% monosteel..................... 0.14574% monodragon.................... 0.13922% mononormal.................... 0.11957% monowater..................... 0.09934% hailoffense................... 0.09145% monofairy..................... 0.08753% monoground.................... 0.07380% monofighting.................. 0.07200% monobug....................... 0.07167% monodark...................... 0.05758% monoice....................... 0.05757% monopsychic................... 0.05730% monoelectric.................. 0.05048% monoflying.................... 0.04370% hailstall..................... 0.04296% monorock...................... 0.04271% monoghost..................... 0.03908% rain.......................... 0.03700% multiweather.................. 0.02507% monofire...................... 0.01978% sandstall..................... 0.01972% monograss..................... 0.01848% sandoffense................... 0.00991% dragmag....................... 0.00834% rainoffense................... 0.00280% sunoffense.................... 0.00120% rainstall..................... 0.00023% batonpass..................... 0.00005% trickroom..................... 0.00000% tailwind...................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.496) | -2.0|# |########## -1.0|############################## |############################# 0.0|####################### |####### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%