weatherless...................91.39404% offense.......................57.84050% balance.......................21.74093% hyperoffense..................17.68030% hail.......................... 8.00600% semistall..................... 1.97228% monotype...................... 1.01145% stall......................... 0.76600% sand.......................... 0.51588% monopoison.................... 0.32682% hailoffense................... 0.19292% monobug....................... 0.10496% monosteel..................... 0.10362% monowater..................... 0.08472% monoice....................... 0.08054% monodark...................... 0.07698% monodragon.................... 0.06457% monoground.................... 0.06322% monorock...................... 0.06291% hailstall..................... 0.06146% sun........................... 0.06041% mononormal.................... 0.05750% monofairy..................... 0.05409% monopsychic................... 0.04826% monofighting.................. 0.04033% rain.......................... 0.03361% monoghost..................... 0.02041% monoflying.................... 0.01853% sandstall..................... 0.01381% dragmag....................... 0.01347% monoelectric.................. 0.01335% monofire...................... 0.01181% multiweather.................. 0.00994% monograss..................... 0.00493% sandoffense................... 0.00303% rainoffense................... 0.00179% sunoffense.................... 0.00057% rainstall..................... 0.00006% batonpass..................... 0.00000% tailwind...................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.406) | -2.0|# |######## -1.0|########################### |############################# 0.0|############################## |######### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%