weatherless...................78.27436% offense.......................63.57179% balance.......................28.99281% rain..........................10.49056% sun........................... 8.25263% hyperoffense.................. 2.99215% monotype...................... 2.79978% stall......................... 2.33068% sand.......................... 2.12194% semistall..................... 2.11257% monodragon.................... 1.75762% hail.......................... 1.20308% choice........................ 0.42189% multiweather.................. 0.34256% sunoffense.................... 0.31523% monowater..................... 0.27525% monoice....................... 0.20001% monodark...................... 0.15942% monoflying.................... 0.13771% trickroom..................... 0.12489% sandoffense................... 0.11722% rainoffense................... 0.11160% monopoison.................... 0.09435% monofire...................... 0.09248% tricksun...................... 0.09104% voltturn...................... 0.06151% tailwind...................... 0.04269% monopsychic................... 0.02980% rainstall..................... 0.02744% monograss..................... 0.01959% monoelectric.................. 0.01664% mononormal.................... 0.00811% monofairy..................... 0.00523% monoghost..................... 0.00447% sandstall..................... 0.00092% monosteel..................... 0.00017% monoground.................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% batonpass..................... 0.00000% hailoffense................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.130) -2.0| | -1.5|# |## -1.0|##### |################### -0.5|###################### |########################### 0.0|############################## |################### +0.5|######## |### +1.0|## |## +1.5| |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.70%