weatherless...................58.65575% offense.......................45.98438% balance.......................31.53012% rain..........................24.38868% voltturn......................18.91313% sun...........................18.26226% hyperoffense..................14.19391% semistall..................... 5.08173% multiweather.................. 4.24631% stall......................... 3.20986% monotype...................... 2.01028% rainoffense................... 2.00040% sand.......................... 1.73016% sunoffense.................... 1.68402% hail.......................... 1.37589% choice........................ 1.17651% trickroom..................... 0.84695% sunstall...................... 0.31308% tailwind...................... 0.31308% monoflying.................... 0.23069% monowater..................... 0.21751% monofire...................... 0.19608% monodragon.................... 0.18620% monosteel..................... 0.16313% hailoffense................... 0.15654% monopsychic................... 0.15489% rainstall..................... 0.13841% monopoison.................... 0.12853% monodark...................... 0.12194% mononormal.................... 0.11370% monoelectric.................. 0.11205% monoground.................... 0.09722% monograss..................... 0.09063% tricksun...................... 0.08733% monofighting.................. 0.08733% gravity....................... 0.07745% sandoffense................... 0.06921% monoghost..................... 0.06426% monofairy..................... 0.06097% monorock...................... 0.05108% trickrain..................... 0.04284% monobug....................... 0.03955% dragmag....................... 0.03131% monoice....................... 0.02966% sandstall..................... 0.01813% hailstall..................... 0.01153% allweather.................... 0.00989% tricksand..................... 0.00165% Stalliness (mean: -0.138) -2.0|## |### -1.5|###### |############## -1.0|################ |######################## -0.5|############################## |############################ 0.0|######################## |######################## +0.5|#################### |############## +1.0|######### |#### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%