weatherless...................57.20456% offense.......................41.04376% balance.......................36.52518% rain..........................26.41265% voltturn......................24.68201% sun...........................17.94379% hyperoffense..................11.48117% semistall..................... 6.98681% stall......................... 3.96308% multiweather.................. 3.55839% rainoffense................... 1.60816% monotype...................... 1.48570% sand.......................... 1.29699% sunoffense.................... 1.27947% choice........................ 1.04527% trickroom..................... 0.86280% hail.......................... 0.78593% sunstall...................... 0.24932% rainstall..................... 0.19950% monodragon.................... 0.19698% monowater..................... 0.14681% monosteel..................... 0.14154% monofire...................... 0.14121% monoflying.................... 0.12734% monodark...................... 0.12338% monopsychic................... 0.12030% gravity....................... 0.11576% tailwind...................... 0.10621% monopoison.................... 0.08955% hailoffense................... 0.08850% monoground.................... 0.08118% monofairy..................... 0.07042% monoelectric.................. 0.06295% monofighting.................. 0.06146% tricksun...................... 0.05618% sandoffense................... 0.05419% trickrain..................... 0.05283% mononormal.................... 0.04869% monobug....................... 0.03691% monorock...................... 0.02801% monograss..................... 0.01951% sandstall..................... 0.01928% monoghost..................... 0.01673% dragmag....................... 0.01527% monoice....................... 0.01426% hailstall..................... 0.01398% allweather.................... 0.00325% tricksand..................... 0.00053% Stalliness (mean: -0.003) -2.0|## |### -1.5|###### |############# -1.0|############## |######################## -0.5|############################## |############################## 0.0|########################### |############################# +0.5|############################ |##################### +1.0|############### |##### +1.5|##### |## +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%