weatherless...................56.80930% balance.......................42.50448% offense.......................34.39254% voltturn......................31.17272% rain..........................26.37704% sun...........................18.42029% semistall..................... 9.58962% hyperoffense.................. 8.57072% stall......................... 4.94264% multiweather.................. 2.82529% rainoffense................... 0.95144% sunoffense.................... 0.89613% monotype...................... 0.77246% sand.......................... 0.71840% choice........................ 0.59619% hail.......................... 0.52380% trickroom..................... 0.50739% rainstall..................... 0.33189% gravity....................... 0.26561% monosteel..................... 0.18348% tailwind...................... 0.15354% monofairy..................... 0.11763% monodark...................... 0.10755% sunstall...................... 0.09742% monoground.................... 0.07654% monopsychic................... 0.05593% hailoffense................... 0.05192% dragmag....................... 0.03673% trickrain..................... 0.03344% monopoison.................... 0.03062% monofire...................... 0.03041% hailstall..................... 0.02834% monoflying.................... 0.02700% monofighting.................. 0.02250% monowater..................... 0.02180% monoelectric.................. 0.02031% sandoffense................... 0.01922% monoice....................... 0.01867% monograss..................... 0.01647% monobug....................... 0.01586% tricksun...................... 0.01586% mononormal.................... 0.01447% monodragon.................... 0.01102% monorock...................... 0.01051% sandstall..................... 0.00517% monoghost..................... 0.00118% allweather.................... 0.00027% tricksand..................... 0.00001% Stalliness (mean: 0.167) -2.0|# |## -1.5|### |######## -1.0|########## |################ -0.5|######################### |################## 0.0|################## |####################### +0.5|############################## |######################### +1.0|############### |####### +1.5|#### |## +2.0|## |# +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.46%