weatherless...................52.62564% balance.......................48.16008% voltturn......................40.96520% sun...........................25.75384% offense.......................24.13776% rain..........................23.59701% stall.........................13.83711% semistall..................... 9.23530% hyperoffense.................. 4.62976% multiweather.................. 2.23428% monotype...................... 1.15197% rainstall..................... 1.09067% monosteel..................... 1.02764% gravity....................... 0.73553% rainoffense................... 0.40609% sand.......................... 0.19688% sunoffense.................... 0.19221% trickroom..................... 0.14067% hail.......................... 0.08106% sunstall...................... 0.06874% choice........................ 0.06248% monoflying.................... 0.04655% trickrain..................... 0.02734% monofire...................... 0.02046% tailwind...................... 0.01693% monoice....................... 0.01295% monopsychic................... 0.01180% monofighting.................. 0.00891% dragmag....................... 0.00777% monoground.................... 0.00759% monobug....................... 0.00576% monowater..................... 0.00315% monofairy..................... 0.00273% sandoffense................... 0.00249% hailoffense................... 0.00225% tricksun...................... 0.00185% monorock...................... 0.00176% monodark...................... 0.00138% monodragon.................... 0.00048% monoelectric.................. 0.00044% monopoison.................... 0.00032% mononormal.................... 0.00028% monograss..................... 0.00008% sandstall..................... 0.00004% allweather.................... 0.00003% monoghost..................... 0.00001% hailstall..................... 0.00001% tricksand..................... 0.00000% Stalliness (mean: 0.540) -2.0| |# -1.5|# |#### -1.0|### |###### -0.5|################# |############ 0.0|############ |################## +0.5|############################## |########################## +1.0|########### |####### +1.5|#### |##### +2.0|## |# +2.5|######## |##### more negative = more offensive, more positive = more stall one # = 0.57%