weatherless...................82.33265% offense.......................51.15223% hyperoffense..................23.12707% balance.......................20.19802% monotype...................... 8.54589% rain.......................... 8.50494% batonpass..................... 6.88552% sun........................... 4.44177% sand.......................... 3.97402% voltturn...................... 2.93546% stall......................... 2.81984% semistall..................... 2.70284% hail.......................... 1.85259% mononormal.................... 1.59797% rainoffense................... 1.33693% choice........................ 1.14889% multiweather.................. 1.08509% monoghost..................... 0.94106% trickroom..................... 0.87977% monowater..................... 0.79592% sandoffense................... 0.73881% monodragon.................... 0.67251% sunoffense.................... 0.65635% monoflying.................... 0.64520% monograss..................... 0.53488% monopoison.................... 0.51371% monopsychic................... 0.50424% monofighting.................. 0.47165% monobug....................... 0.46552% monoice....................... 0.44239% monoelectric.................. 0.41091% monofairy..................... 0.39169% monosteel..................... 0.37219% monoground.................... 0.37080% monodark...................... 0.33876% monofire...................... 0.32483% tailwind...................... 0.29502% trickrain..................... 0.24599% monorock...................... 0.23234% hailoffense................... 0.18275% sandstall..................... 0.05990% trapper....................... 0.04987% tricksand..................... 0.04430% dragmag....................... 0.03649% tricksun...................... 0.03538% rainstall..................... 0.02925% trickhail..................... 0.01504% hailstall..................... 0.01281% sunstall...................... 0.01226% gravity....................... 0.01031% fear.......................... 0.00195% allweather.................... 0.00167% trickfear..................... 0.00111% Stalliness (mean: -0.402) |# -2.0|## |############ -1.0|######################## |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.91%