weatherless...................81.96555% offense.......................40.47247% hyperoffense..................26.27779% balance.......................23.38429% rain..........................12.57167% stall......................... 6.04185% batonpass..................... 5.07300% semistall..................... 3.82359% voltturn...................... 3.63187% rainoffense................... 3.14913% sun........................... 2.59869% sand.......................... 2.37459% trickroom..................... 2.25676% monotype...................... 2.16288% trickrain..................... 1.19833% choice........................ 0.93258% hail.......................... 0.91704% multiweather.................. 0.42542% monoghost..................... 0.38813% monodragon.................... 0.34250% mononormal.................... 0.30676% sandoffense................... 0.27847% sunoffense.................... 0.24352% monopoison.................... 0.17136% monoice....................... 0.16427% monofairy..................... 0.15941% monodark...................... 0.14121% monowater..................... 0.14091% monofighting.................. 0.13344% tailwind...................... 0.12804% monopsychic................... 0.12618% tricksand..................... 0.09377% hailoffense................... 0.09185% monoelectric.................. 0.08876% monoflying.................... 0.07349% sandstall..................... 0.06036% monosteel..................... 0.06026% monobug....................... 0.05907% monorock...................... 0.05288% monoground.................... 0.04923% sunstall...................... 0.03835% trapper....................... 0.02928% monograss..................... 0.02678% dragmag....................... 0.02044% tricksun...................... 0.02017% monofire...................... 0.01116% hailstall..................... 0.00979% trickhail..................... 0.00951% rainstall..................... 0.00241% gravity....................... 0.00208% allweather.................... 0.00061% fear.......................... 0.00005% trickfear..................... 0.00000% Stalliness (mean: -0.264) | -2.0|# |##################### -1.0|############################## |########################### 0.0|####################### |################## +1.0|######## |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%