weatherless...................84.89601% offense.......................36.15662% balance.......................30.79473% hyperoffense..................18.34868% rain..........................11.98400% stall......................... 8.81295% semistall..................... 5.88703% voltturn...................... 4.97709% batonpass..................... 4.35440% trickroom..................... 3.41262% rainoffense................... 2.85912% trickrain..................... 2.47457% sand.......................... 1.71273% sun........................... 1.10388% monotype...................... 0.68013% choice........................ 0.65223% hail.......................... 0.52611% multiweather.................. 0.22211% monoghost..................... 0.18109% tricksand..................... 0.09742% monofairy..................... 0.08546% mononormal.................... 0.08496% monopoison.................... 0.08180% sunoffense.................... 0.07173% monodragon.................... 0.07146% monoice....................... 0.06176% sandoffense................... 0.05947% monowater..................... 0.04670% monoelectric.................. 0.03895% monodark...................... 0.03286% trapper....................... 0.02916% sandstall..................... 0.02856% monofighting.................. 0.02831% tailwind...................... 0.02054% monoflying.................... 0.01977% monopsychic................... 0.01662% hailoffense................... 0.01649% sunstall...................... 0.01318% monoground.................... 0.01077% monobug....................... 0.00835% monosteel..................... 0.00604% hailstall..................... 0.00530% dragmag....................... 0.00444% tricksun...................... 0.00373% monorock...................... 0.00313% rainstall..................... 0.00271% monograss..................... 0.00260% monofire...................... 0.00089% trickhail..................... 0.00084% allweather.................... 0.00020% gravity....................... 0.00007% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.010) | -2.0|# |############ -1.0|############################## |###################### 0.0|######################## |############################ +1.0|########### |######## +2.0|##### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.69%