weatherless...................74.58737% balance.......................46.34199% offense.......................24.05041% semistall.....................16.49321% sun...........................13.62472% stall......................... 9.34821% rain.......................... 8.03069% sand.......................... 3.80186% hyperoffense.................. 3.76618% voltturn...................... 3.73399% multiweather.................. 2.27038% monotype...................... 2.26388% hail.......................... 2.23373% sunoffense.................... 1.98278% dragmag....................... 1.27452% monoghost..................... 0.49701% choice........................ 0.49170% trapper....................... 0.48785% rainstall..................... 0.47085% sunstall...................... 0.37433% monoice....................... 0.32766% trickroom..................... 0.22548% monoground.................... 0.18279% monobug....................... 0.17302% monowater..................... 0.14906% monofire...................... 0.14862% monodark...................... 0.14349% monograss..................... 0.12096% monosteel..................... 0.10627% monoelectric.................. 0.10390% monoflying.................... 0.09506% sandstall..................... 0.08619% monopsychic................... 0.08171% monorock...................... 0.07626% monodragon.................... 0.07090% hailoffense................... 0.06989% monopoison.................... 0.06641% mononormal.................... 0.06282% monofighting.................. 0.04463% rainoffense................... 0.03406% monofairy..................... 0.02102% sandoffense................... 0.01649% tricksun...................... 0.00893% tailwind...................... 0.00548% hailstall..................... 0.00385% trickrain..................... 0.00155% Stalliness (mean: 0.489) | -1.5|# |##### -1.0|###### |####### -0.5|########## |################## 0.0|#################### |######################## +0.5|############################## |##################### +1.0|#################### |############## +1.5|############# |######## +2.0|### |### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.49%