weatherless...................75.49527% balance.......................30.39683% semistall.....................27.48575% stall.........................19.59966% offense.......................16.82055% sun...........................15.46203% rain.......................... 9.26839% voltturn...................... 6.94163% hyperoffense.................. 5.69722% sunoffense.................... 4.19733% multiweather.................. 3.87939% dragmag....................... 2.76946% sand.......................... 2.03728% hail.......................... 1.61641% monotype...................... 0.99490% trapper....................... 0.86104% sunstall...................... 0.83795% rainstall..................... 0.67153% monoghost..................... 0.65680% monobug....................... 0.16720% monofire...................... 0.03905% sandstall..................... 0.03307% monoelectric.................. 0.03164% monosteel..................... 0.02645% monoground.................... 0.02180% trickroom..................... 0.01537% monodark...................... 0.01364% monograss..................... 0.01261% monoflying.................... 0.01115% monopsychic................... 0.00700% monopoison.................... 0.00398% monowater..................... 0.00333% choice........................ 0.00251% rainoffense................... 0.00078% monoice....................... 0.00064% hailoffense................... 0.00037% monorock...................... 0.00025% mononormal.................... 0.00001% sandoffense................... 0.00001% monodragon.................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.812) | -1.5|# |######## -1.0|####### |###### -0.5|## |#################### 0.0|######## |########### +0.5|################### |##################### +1.0|##################### |############################## +1.5|####################### |############# +2.0|############ |######### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.46%