weatherless...................88.23767% offense.......................47.27207% balance.......................37.44537% semistall..................... 9.19079% rain.......................... 7.40130% voltturn...................... 4.87873% sand.......................... 3.78970% stall......................... 3.62719% hyperoffense.................. 2.46458% trickroom..................... 0.90726% sun........................... 0.59006% rainoffense................... 0.35403% rainstall..................... 0.28074% hail.......................... 0.19712% multiweather.................. 0.19208% monotype...................... 0.07959% trickrain..................... 0.06769% tailwind...................... 0.03224% monopoison.................... 0.03082% hailoffense................... 0.03036% sunoffense.................... 0.02629% batonpass..................... 0.02320% monobug....................... 0.02069% sandoffense................... 0.00958% monograss..................... 0.00803% tricksand..................... 0.00793% monopsychic................... 0.00768% monoghost..................... 0.00494% gravity....................... 0.00444% monofighting.................. 0.00303% sunstall...................... 0.00183% dragmag....................... 0.00158% monoflying.................... 0.00155% tricksun...................... 0.00136% monofairy..................... 0.00122% monoelectric.................. 0.00055% mononormal.................... 0.00040% monorock...................... 0.00031% monowater..................... 0.00027% monoground.................... 0.00010% sandstall..................... 0.00004% monosteel..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.147) | -1.5|# |## -1.0|#### |######## -0.5|#################### |############################## 0.0|################# |####################### +0.5|############# |######## +1.0|########## |##### +1.5|###### |## +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%