weatherless...................88.96016% offense.......................47.09022% balance.......................34.94410% semistall..................... 9.98863% rain.......................... 7.67340% stall......................... 5.49882% voltturn...................... 4.68503% sand.......................... 2.69429% hyperoffense.................. 2.47823% trickroom..................... 1.34348% sun........................... 0.39780% hail.......................... 0.35951% rainstall..................... 0.23261% rainoffense................... 0.20087% multiweather.................. 0.05471% sunoffense.................... 0.03778% monotype...................... 0.02500% hailoffense................... 0.01964% batonpass..................... 0.01790% monobug....................... 0.01085% trickrain..................... 0.00610% sandoffense................... 0.00384% monopsychic................... 0.00369% gravity....................... 0.00362% tricksand..................... 0.00346% monoghost..................... 0.00341% monopoison.................... 0.00268% monofighting.................. 0.00208% monograss..................... 0.00125% dragmag....................... 0.00063% monoflying.................... 0.00059% tailwind...................... 0.00022% monoelectric.................. 0.00017% monofairy..................... 0.00012% monowater..................... 0.00010% tricksun...................... 0.00007% sunstall...................... 0.00003% mononormal.................... 0.00003% monorock...................... 0.00002% monoground.................... 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.174) | -1.5|## |# -1.0|#### |########## -0.5|##################### |############################## 0.0|################## |#################### +0.5|############ |##### +1.0|############# |#### +1.5|######### |### +2.0|##### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%