weatherless...................88.68018% offense.......................42.86267% balance.......................39.84656% rain.......................... 7.84556% hyperoffense.................. 7.79142% semistall..................... 7.26042% voltturn...................... 6.34806% stall......................... 2.23893% trickroom..................... 2.12864% sun........................... 1.53958% sand.......................... 1.42404% hail.......................... 0.59297% monotype...................... 0.43551% sandoffense................... 0.37518% gravity....................... 0.30611% rainoffense................... 0.28183% monopoison.................... 0.23990% batonpass..................... 0.21353% monopsychic................... 0.17104% tricksand..................... 0.08391% multiweather.................. 0.08234% sunoffense.................... 0.01947% monowater..................... 0.01595% trickrain..................... 0.01508% tailwind...................... 0.01385% hailoffense................... 0.01055% monoghost..................... 0.00487% trickhail..................... 0.00221% monofairy..................... 0.00200% monofire...................... 0.00176% Stalliness (mean: 0.037) |# -1.5|# |######## -1.0|############ |############ -0.5|############################# |###################### 0.0|############################## |###################### +0.5|###################### |########### +1.0|############# |####### +1.5|##### |# +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%