weatherless...................90.57438% balance.......................44.94423% offense.......................39.48098% semistall.....................13.85023% rain.......................... 7.73756% voltturn...................... 4.48634% sand.......................... 1.60241% stall......................... 1.21227% hyperoffense.................. 0.51229% batonpass..................... 0.10853% monotype...................... 0.06263% monopoison.................... 0.06245% hail.......................... 0.04428% trickroom..................... 0.04163% sun........................... 0.04152% rainoffense................... 0.00554% sandoffense................... 0.00170% hailoffense................... 0.00067% sunoffense.................... 0.00018% multiweather.................. 0.00014% monopsychic................... 0.00010% monofire...................... 0.00007% trickhail..................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% monoghost..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.283) | -1.5| | -1.0|####### |#### -0.5|############################ |###### 0.0|########### |############## +0.5|##### |########## +1.0|############################## |############# +1.5|## | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.76%