weatherless...................83.46184% balance.......................46.53045% offense.......................35.38936% sun...........................11.60370% voltturn......................10.13878% hyperoffense.................. 9.02082% semistall..................... 6.51503% sand.......................... 2.65998% stall......................... 2.54433% rain.......................... 1.73477% trickroom..................... 1.58057% monotype...................... 0.84811% hail.......................... 0.61681% sandoffense................... 0.23130% monodark...................... 0.19275% monofairy..................... 0.11565% monoground.................... 0.11565% multiweather.................. 0.07710% sunoffense.................... 0.07710% monorock...................... 0.07710% monowater..................... 0.07710% monograss..................... 0.03855% monofire...................... 0.03855% mononormal.................... 0.03855% hailoffense................... 0.03855% monosteel..................... 0.03855% tricksun...................... 0.03855% monoflying.................... 0.03855% monofighting.................. 0.03855% monobug....................... 0.03855% monoelectric.................. 0.03855% monopoison.................... 0.03855% Stalliness (mean: 0.082) -1.5|#### |######### -1.0|############# |############## -0.5|##################### |######################## 0.0|######################### |######################### +0.5|########################### |############################## +1.0|######## |###### +1.5|###### |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%