weatherless...................81.30650% balance.......................51.22486% offense.......................30.62321% voltturn......................13.32540% sun...........................12.76704% hyperoffense.................. 7.70534% semistall..................... 7.47805% sand.......................... 3.39634% stall......................... 2.96855% rain.......................... 1.88425% trickroom..................... 1.32252% hail.......................... 0.68250% monotype...................... 0.52219% sandoffense................... 0.32844% monodark...................... 0.12709% monofairy..................... 0.07844% sunoffense.................... 0.06604% monoground.................... 0.04771% monorock...................... 0.04710% monowater..................... 0.04394% tricksun...................... 0.03831% monopoison.................... 0.03703% multiweather.................. 0.03662% monoelectric.................. 0.03411% monosteel..................... 0.02890% monograss..................... 0.02477% monofire...................... 0.02477% mononormal.................... 0.02040% monoflying.................... 0.02040% hailoffense................... 0.01922% monobug....................... 0.01651% monofighting.................. 0.01618% Stalliness (mean: 0.176) -1.5|### |####### -1.0|######### |########## -0.5|############## |################# 0.0|################### |##################### +0.5|####################### |############################## +1.0|####### |###### +1.5|###### |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%