weatherless...................80.59488% balance.......................60.25066% voltturn......................23.55450% offense.......................21.90203% sun...........................12.15502% semistall..................... 7.84506% hyperoffense.................. 5.95449% stall......................... 4.04777% sand.......................... 3.92529% rain.......................... 2.37888% hail.......................... 0.94593% sandoffense................... 0.64350% trickroom..................... 0.40649% sunoffense.................... 0.03053% tricksun...................... 0.02445% monotype...................... 0.00332% monoground.................... 0.00182% monowater..................... 0.00150% monograss..................... 0.00000% monofire...................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.342) -1.5|## |## -1.0|##### |### -0.5|######## |####### 0.0|######### |############# +0.5|############ |############################## +1.0|### |#### +1.5|#### |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.95%