weatherless...................82.99624% balance.......................71.69237% voltturn......................29.61417% sun...........................14.02484% offense.......................12.74644% semistall..................... 7.27481% hyperoffense.................. 4.97667% stall......................... 3.30971% sand.......................... 1.33795% rain.......................... 1.02246% sandoffense................... 0.75517% hail.......................... 0.61851% trickroom..................... 0.17391% sunoffense.................... 0.00659% tricksun...................... 0.00557% monotype...................... 0.00003% monowater..................... 0.00002% monoground.................... 0.00001% monograss..................... 0.00000% monofire...................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.423) -1.5|## |# -1.0|### |# -0.5|###### |### 0.0|######## |################ +0.5|########## |############################## +1.0|## |### +1.5|### |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 1.13%