weatherless...................69.60709% offense.......................44.50827% balance.......................42.07811% rain..........................11.72037% sun........................... 9.66370% trickroom..................... 6.55691% hyperoffense.................. 6.07456% hail.......................... 4.91559% sand.......................... 4.57393% semistall..................... 4.30093% tailwind...................... 3.64943% stall......................... 3.03812% monotype...................... 3.00630% voltturn...................... 1.18242% sunoffense.................... 0.73357% choice........................ 0.60796% mononormal.................... 0.55269% multiweather.................. 0.46392% monobug....................... 0.40698% trickhail..................... 0.30817% monofire...................... 0.29477% monoelectric.................. 0.25792% monoghost..................... 0.23950% monofighting.................. 0.17251% monodragon.................... 0.16916% monowater..................... 0.16246% batonpass..................... 0.14236% rainoffense................... 0.14236% monograss..................... 0.14068% tricksun...................... 0.12394% monodark...................... 0.11556% monoice....................... 0.11556% sunstall...................... 0.11556% monopsychic................... 0.10551% tricksand..................... 0.09379% trickrain..................... 0.09211% gravity....................... 0.08877% sandstall..................... 0.08542% monopoison.................... 0.08039% hailoffense................... 0.07872% monoflying.................... 0.06197% monosteel..................... 0.06029% rainstall..................... 0.05359% monofairy..................... 0.05192% hailstall..................... 0.05192% sandoffense................... 0.01675% dragmag....................... 0.01340% monoground.................... 0.01172% monorock...................... 0.00837% trapper....................... 0.00335% Stalliness (mean: 0.024) -1.5|## |#### -1.0|######### |############ -0.5|################### |######################## 0.0|############################## |######################### +0.5|################### |########### +1.0|###### |### +1.5|## |## +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.58%