weatherless...................67.52871% offense.......................45.16679% balance.......................42.76674% rain..........................12.70399% sun........................... 9.67316% trickroom..................... 7.86995% hyperoffense.................. 6.26790% sand.......................... 5.42657% hail.......................... 5.09050% tailwind...................... 4.39854% semistall..................... 3.63279% monotype...................... 2.37039% stall......................... 2.16578% voltturn...................... 0.88816% sunoffense.................... 0.80910% choice........................ 0.75526% multiweather.................. 0.41579% trickhail..................... 0.36910% mononormal.................... 0.35462% monofire...................... 0.30649% monoghost..................... 0.26786% monodragon.................... 0.25495% monobug....................... 0.22861% sunstall...................... 0.14768% monopsychic................... 0.14305% monodark...................... 0.13990% monoice....................... 0.13338% monowater..................... 0.13293% rainoffense................... 0.12907% monofighting.................. 0.11657% sandstall..................... 0.10346% monoelectric.................. 0.08925% monograss..................... 0.08194% gravity....................... 0.08049% tricksand..................... 0.07963% trickrain..................... 0.07332% hailoffense................... 0.06738% hailstall..................... 0.05596% tricksun...................... 0.04840% batonpass..................... 0.04694% monosteel..................... 0.04229% monoflying.................... 0.03533% rainstall..................... 0.02963% monopoison.................... 0.02133% monofairy..................... 0.00941% sandoffense................... 0.00769% monoground.................... 0.00752% dragmag....................... 0.00597% monorock...................... 0.00540% trapper....................... 0.00242% Stalliness (mean: -0.006) -1.5|## |#### -1.0|######### |########### -0.5|################# |##################### 0.0|############################## |######################## +0.5|################### |######### +1.0|##### |### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%